The I'm Bored, Let's Explore (IBLE) series is about two characters interacting and exploring a space together. The characters' interaction with themselves and the environment drives the story of these games; whether that's speculating about an ancient space, reminiscing about the past, or planning for the future.
Mall, the first entry, concerns two friends breaking into and exploring their old, hometown shopping mall. They reflect on the past as they make their way through the mall’s rubble.
The second entry, Ruins, follows two adventuring siblings as they explore an ornate yet ultimately boring building. I attempted to make a slightly more action-y narrative adventure by including enemy encounters that play out in randomly-selected passages. This didn’t hit the way I hoped as the passages often repeated which read like a shortage of words rather than a passive take on rpg encounters.
The third game centers around two assholes visiting their local park one last time before the run-down place is demolished. One is planning to propose to the other, but nothing works out for the pair. The point is for players to roam the park finding bits of story while working their way through the protagonists’ own arc. From a larper who brought their friend along to a dad attempting to calm their kid down from an energy drink high, the park is full of events for the protagonists to react to.